Inspired by progress in large-scale language modeling, we apply a similar approach towards building a single generalist agent beyond the realm of text outputs. The agent, which we refer to as Gato, works as a multi-modal, multi-task, multi-embodiment generalist policy. The same network with the same weights can play Atari, caption images, chat, stack blocks with a real robot arm and much more, deciding based on its context whether to output text, joint torques, button presses, or other tokens. In this report we describe the model and the data, and document the current capabilities of Gato.
translated by 谷歌翻译
A robot that can carry out a natural-language instruction has been a dream since before the Jetsons cartoon series imagined a life of leisure mediated by a fleet of attentive robot helpers. It is a dream that remains stubbornly distant. However, recent advances in vision and language methods have made incredible progress in closely related areas. This is significant because a robot interpreting a naturallanguage navigation instruction on the basis of what it sees is carrying out a vision and language process that is similar to Visual Question Answering. Both tasks can be interpreted as visually grounded sequence-to-sequence translation problems, and many of the same methods are applicable. To enable and encourage the application of vision and language methods to the problem of interpreting visuallygrounded navigation instructions, we present the Matter-port3D Simulator -a large-scale reinforcement learning environment based on real imagery [11]. Using this simulator, which can in future support a range of embodied vision and language tasks, we provide the first benchmark dataset for visually-grounded natural language navigation in real buildings -the Room-to-Room (R2R) dataset 1 .1 https://bringmeaspoon.org Instruction: Head upstairs and walk past the piano through an archway directly in front. Turn right when the hallway ends at pictures and table. Wait by the moose antlers hanging on the wall.
translated by 谷歌翻译
Rigorous guarantees about the performance of predictive algorithms are necessary in order to ensure their responsible use. Previous work has largely focused on bounding the expected loss of a predictor, but this is not sufficient in many risk-sensitive applications where the distribution of errors is important. In this work, we propose a flexible framework to produce a family of bounds on quantiles of the loss distribution incurred by a predictor. Our method takes advantage of the order statistics of the observed loss values rather than relying on the sample mean alone. We show that a quantile is an informative way of quantifying predictive performance, and that our framework applies to a variety of quantile-based metrics, each targeting important subsets of the data distribution. We analyze the theoretical properties of our proposed method and demonstrate its ability to rigorously control loss quantiles on several real-world datasets.
translated by 谷歌翻译
Federated learning (FL) enables distributed model training from local data collected by users. In distributed systems with constrained resources and potentially high dynamics, e.g., mobile edge networks, the efficiency of FL is an important problem. Existing works have separately considered different configurations to make FL more efficient, such as infrequent transmission of model updates, client subsampling, and compression of update vectors. However, an important open problem is how to jointly apply and tune these control knobs in a single FL algorithm, to achieve the best performance by allowing a high degree of freedom in control decisions. In this paper, we address this problem and propose FlexFL - an FL algorithm with multiple options that can be adjusted flexibly. Our FlexFL algorithm allows both arbitrary rates of local computation at clients and arbitrary amounts of communication between clients and the server, making both the computation and communication resource consumption adjustable. We prove a convergence upper bound of this algorithm. Based on this result, we further propose a stochastic optimization formulation and algorithm to determine the control decisions that (approximately) minimize the convergence bound, while conforming to constraints related to resource consumption. The advantage of our approach is also verified using experiments.
translated by 谷歌翻译
As causal inference becomes more widespread the importance of having good tools to test for causal effects increases. In this work we focus on the problem of testing for causal effects that manifest in a difference in distribution for treatment and control. We build on work applying kernel methods to causality, considering the previously introduced Counterfactual Mean Embedding framework (\textsc{CfME}). We improve on this by proposing the \emph{Doubly Robust Counterfactual Mean Embedding} (\textsc{DR-CfME}), which has better theoretical properties than its predecessor by leveraging semiparametric theory. This leads us to propose new kernel based test statistics for distributional effects which are based upon doubly robust estimators of treatment effects. We propose two test statistics, one which is a direct improvement on previous work and one which can be applied even when the support of the treatment arm is a subset of that of the control arm. We demonstrate the validity of our methods on simulated and real-world data, as well as giving an application in off-policy evaluation.
translated by 谷歌翻译
Deep reinforcement learning algorithms have succeeded in several challenging domains. Classic Online RL job schedulers can learn efficient scheduling strategies but often takes thousands of timesteps to explore the environment and adapt from a randomly initialized DNN policy. Existing RL schedulers overlook the importance of learning from historical data and improving upon custom heuristic policies. Offline reinforcement learning presents the prospect of policy optimization from pre-recorded datasets without online environment interaction. Following the recent success of data-driven learning, we explore two RL methods: 1) Behaviour Cloning and 2) Offline RL, which aim to learn policies from logged data without interacting with the environment. These methods address the challenges concerning the cost of data collection and safety, particularly pertinent to real-world applications of RL. Although the data-driven RL methods generate good results, we show that the performance is highly dependent on the quality of the historical datasets. Finally, we demonstrate that by effectively incorporating prior expert demonstrations to pre-train the agent, we short-circuit the random exploration phase to learn a reasonable policy with online training. We utilize Offline RL as a \textbf{launchpad} to learn effective scheduling policies from prior experience collected using Oracle or heuristic policies. Such a framework is effective for pre-training from historical datasets and well suited to continuous improvement with online data collection.
translated by 谷歌翻译
We study representation learning for efficient imitation learning over linear systems. In particular, we consider a setting where learning is split into two phases: (a) a pre-training step where a shared $k$-dimensional representation is learned from $H$ source policies, and (b) a target policy fine-tuning step where the learned representation is used to parameterize the policy class. We find that the imitation gap over trajectories generated by the learned target policy is bounded by $\tilde{O}\left( \frac{k n_x}{HN_{\mathrm{shared}}} + \frac{k n_u}{N_{\mathrm{target}}}\right)$, where $n_x > k$ is the state dimension, $n_u$ is the input dimension, $N_{\mathrm{shared}}$ denotes the total amount of data collected for each policy during representation learning, and $N_{\mathrm{target}}$ is the amount of target task data. This result formalizes the intuition that aggregating data across related tasks to learn a representation can significantly improve the sample efficiency of learning a target task. The trends suggested by this bound are corroborated in simulation.
translated by 谷歌翻译
Our education system comprises a series of curricula. For example, when we learn mathematics at school, we learn in order from addition, to multiplication, and later to integration. Delineating a curriculum for teaching either a human or a machine shares the underlying goal of maximizing the positive knowledge transfer from early to later tasks and minimizing forgetting of the early tasks. Here, we exhaustively surveyed the effect of curricula on existing continual learning algorithms in the class-incremental setting, where algorithms must learn classes one at a time from a continuous stream of data. We observed that across a breadth of possible class orders (curricula), curricula influence the retention of information and that this effect is not just a product of stochasticity. Further, as a primary effort toward automated curriculum design, we proposed a method capable of designing and ranking effective curricula based on inter-class feature similarities. We compared the predicted curricula against empirically determined effectual curricula and observed significant overlaps between the two. To support the study of a curriculum designer, we conducted a series of human psychophysics experiments and contributed a new Continual Learning benchmark in object recognition. We assessed the degree of agreement in effective curricula between humans and machines. Surprisingly, our curriculum designer successfully predicts an optimal set of curricula that is effective for human learning. There are many considerations in curriculum design, such as timely student feedback and learning with multiple modalities. Our study is the first attempt to set a standard framework for the community to tackle the problem of teaching humans and machines to learn to learn continuously.
translated by 谷歌翻译
The exponential growth in demand for digital services drives massive datacenter energy consumption and negative environmental impacts. Promoting sustainable solutions to pressing energy and digital infrastructure challenges is crucial. Several hyperscale cloud providers have announced plans to power their datacenters using renewable energy. However, integrating renewables to power the datacenters is challenging because the power generation is intermittent, necessitating approaches to tackle power supply variability. Hand engineering domain-specific heuristics-based schedulers to meet specific objective functions in such complex dynamic green datacenter environments is time-consuming, expensive, and requires extensive tuning by domain experts. The green datacenters need smart systems and system software to employ multiple renewable energy sources (wind and solar) by intelligently adapting computing to renewable energy generation. We present RARE (Renewable energy Aware REsource management), a Deep Reinforcement Learning (DRL) job scheduler that automatically learns effective job scheduling policies while continually adapting to datacenters' complex dynamic environment. The resulting DRL scheduler performs better than heuristic scheduling policies with different workloads and adapts to the intermittent power supply from renewables. We demonstrate DRL scheduler system design parameters that, when tuned correctly, produce better performance. Finally, we demonstrate that the DRL scheduler can learn from and improve upon existing heuristic policies using Offline Learning.
translated by 谷歌翻译
机械系统自然地在描述其固有对称性的主束上演变。随之而来的配置歧管分解为对称组和内部形状空间,为许多机器人和生物系统的运动提供了深刻的见解。另一方面,差异平坦的属性已实现了各种机器人系统的有效,有效的计划和控制算法。然而,为任意机器人系统找到平坦输出的实际手段仍然是一个悬而未决的问题。在这项工作中,我们在这两个域之间展示了令人惊讶的新连接,这是首次使用对称性直接使用对称性来构建平面输出。我们为捆绑包的琐碎化提供了足够的条件,其中组变量本身是平坦的输出。我们将其称为几何扁平输出,因为它是均衡的(即保持对称性的),并且通常是全局或几乎全球的,因此通常不受其他平坦输出不享受的属性。在这样的琐碎化中,很容易解决运动计划问题,因为组变量的给定轨迹将充分确定精确实现此运动的形状变量的轨迹。我们为机器人系统提供了部分目录,该目录具有几何扁平输出,并为平面火箭,平面空中操纵器和四极管提供了示例。
translated by 谷歌翻译